Bipedal Orca
Armor Class
Armor Stat or 14
(natural armor)
Hit Points
Max Possible: 168 |
(12d12 + 24)
Speed 30 ft., Swim 60 ft.
STR
20
(+5)
DEX
18
(+4)
CON
14
(+2)
INT
16
(+3)
WIS
16
(+3)
CHA
16
(+3)
Saving Throws
INT +6, CHA +4
Skills
Stealth +5, Perception +5
Damage Resistances
Cold, Fire, Lightning
Damage Immunities
Poison
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Poisoned, Prone
Senses
Blindsight 150 ft., Passive Perception 14
Languages
Common, Orca
Proficiency Bonus
+4
Traits
Hold Breath: 30 minutes.
Magic Resistance. Brain in a Jar has advantage on saving throws against spells and other magical effects.
Actions
Bite: +8, reach 10 ft. Hit (2d8 +5) Piercing damage.
Weapon: +8, reach 10 ft. Hit (2d12 +5) weapon dependent damage.
Bonus Actions
Pack Tactics. Whenever Bipedal Orca attacks target adjacent to another Bipedal Orca it gets an additional Bite attack.
